<?xml version="1.0" encoding="utf-8"?>
<file app="Snes9x GX" version="4.3.7">

<section name="File" description="File Settings">
	<setting name="AutoLoad" value="1" description="Auto Load" />
	<setting name="AutoSave" value="1" description="Auto Save" />
	<setting name="LoadMethod" value="1" description="Load Method" />
	<setting name="SaveMethod" value="1" description="Save Method" />
	<setting name="LoadFolder" value="snes9xgx/roms/" description="Load Folder" />
	<setting name="LastFileLoaded" value="Kirby's Dream Land 3 (U).zip" description="Last File Loaded" />
	<setting name="SaveFolder" value="snes9xgx/saves" description="Save Folder" />
	<setting name="CheatFolder" value="snes9xgx/cheats" description="Cheats Folder" />
	<setting name="ScreenshotsFolder" value="snes9xgx/screenshots" description="Screenshots Folder" />
	<setting name="CoverFolder" value="snes9xgx/covers" description="Covers Folder" />
	<setting name="ArtworkFolder" value="snes9xgx/artworks" description="Artworks Folder" />
	<setting name="ImageFolder" value="snes9xgx/covers" description="Image Folder" />
</section>

<section name="Network" description="Network Settings">
	<setting name="smbip" value="" description="Share Computer IP" />
	<setting name="smbshare" value="" description="Share Name" />
	<setting name="smbuser" value="" description="Share Username" />
	<setting name="smbpwd" value="" description="Share Password" />
</section>

<section name="Video" description="Video Settings">
	<setting name="videomode" value="0" description="Video Mode" />
	<setting name="zoomHor" value="1.00" description="Horizontal Zoom Level" />
	<setting name="zoomVert" value="1.00" description="Vertical Zoom Level" />
	<setting name="render" value="2" description="Video Filtering" />
	<setting name="widescreen" value="0" description="Aspect Ratio Correction" />
	<setting name="crosshair" value="1" description="Crosshair" />
	<setting name="FilterMethod" value="0" description="Filter Method" />
	<setting name="xshift" value="0" description="Horizontal Video Shift" />
	<setting name="yshift" value="0" description="Vertical Video Shift" />
	<setting name="sfxOverclock" value="0" description="SuperFX Overclock" />
</section>

<section name="Menu" description="Menu Settings">
	<setting name="WiimoteOrientation" value="0" description="Wiimote Orientation" />
	<setting name="ExitAction" value="0" description="Exit Action" />
	<setting name="MusicVolume" value="40" description="Music Volume" />
	<setting name="SFXVolume" value="40" description="Sound Effects Volume" />
	<setting name="Rumble" value="1" description="Rumble" />
	<setting name="language" value="6" description="Language" />
	<setting name="PreviewImage" value="0" description="Preview Image" />
</section>

<section name="Controller" description="Controller Settings">
	<setting name="Controller" value="4" description="Controller" />
	<controller name="btnmap_pad_gcpad" description="SNES Pad - GameCube Controller">
		<button number="0" assignment="256" />
		<button number="1" assignment="512" />
		<button number="2" assignment="1024" />
		<button number="3" assignment="2048" />
		<button number="4" assignment="64" />
		<button number="5" assignment="32" />
		<button number="6" assignment="4096" />
		<button number="7" assignment="16" />
		<button number="8" assignment="8" />
		<button number="9" assignment="4" />
		<button number="10" assignment="1" />
		<button number="11" assignment="2" />
	</controller>
	<controller name="btnmap_pad_wiimote" description="SNES Pad - Wiimote">
		<button number="0" assignment="4" />
		<button number="1" assignment="1" />
		<button number="2" assignment="16" />
		<button number="3" assignment="2" />
		<button number="4" assignment="0" />
		<button number="5" assignment="0" />
		<button number="6" assignment="4096" />
		<button number="7" assignment="16" />
		<button number="8" assignment="512" />
		<button number="9" assignment="256" />
		<button number="10" assignment="2048" />
		<button number="11" assignment="1024" />
	</controller>
	<controller name="btnmap_pad_classic" description="SNES Pad - Classic Controller">
		<button number="0" assignment="1048576" />
		<button number="1" assignment="4194304" />
		<button number="2" assignment="524288" />
		<button number="3" assignment="2097152" />
		<button number="4" assignment="536870912" />
		<button number="5" assignment="33554432" />
		<button number="6" assignment="67108864" />
		<button number="7" assignment="268435456" />
		<button number="8" assignment="65536" />
		<button number="9" assignment="1073741824" />
		<button number="10" assignment="131072" />
		<button number="11" assignment="-2147483648" />
	</controller>
	<controller name="btnmap_pad_nunchuk" description="SNES Pad - Nunchuk + Wiimote">
		<button number="0" assignment="8" />
		<button number="1" assignment="4" />
		<button number="2" assignment="131072" />
		<button number="3" assignment="65536" />
		<button number="4" assignment="1" />
		<button number="5" assignment="2" />
		<button number="6" assignment="4096" />
		<button number="7" assignment="16" />
		<button number="8" assignment="2048" />
		<button number="9" assignment="1024" />
		<button number="10" assignment="256" />
		<button number="11" assignment="512" />
	</controller>
	<controller name="btnmap_scope_gcpad" description="Superscope - GameCube Controller">
		<button number="0" assignment="256" />
		<button number="1" assignment="512" />
		<button number="2" assignment="16" />
		<button number="3" assignment="2048" />
		<button number="4" assignment="1024" />
		<button number="5" assignment="4096" />
		<button number="6" assignment="0" />
		<button number="7" assignment="0" />
		<button number="8" assignment="0" />
		<button number="9" assignment="0" />
		<button number="10" assignment="0" />
		<button number="11" assignment="0" />
	</controller>
	<controller name="btnmap_scope_wiimote" description="Superscope - Wiimote">
		<button number="0" assignment="4" />
		<button number="1" assignment="8" />
		<button number="2" assignment="16" />
		<button number="3" assignment="2048" />
		<button number="4" assignment="1024" />
		<button number="5" assignment="4096" />
		<button number="6" assignment="0" />
		<button number="7" assignment="0" />
		<button number="8" assignment="0" />
		<button number="9" assignment="0" />
		<button number="10" assignment="0" />
		<button number="11" assignment="0" />
	</controller>
	<controller name="btnmap_mouse_gcpad" description="Mouse - GameCube Controller">
		<button number="0" assignment="256" />
		<button number="1" assignment="512" />
		<button number="2" assignment="0" />
		<button number="3" assignment="0" />
		<button number="4" assignment="0" />
		<button number="5" assignment="0" />
		<button number="6" assignment="0" />
		<button number="7" assignment="0" />
		<button number="8" assignment="0" />
		<button number="9" assignment="0" />
		<button number="10" assignment="0" />
		<button number="11" assignment="0" />
	</controller>
	<controller name="btnmap_mouse_wiimote" description="Mouse - Wiimote">
		<button number="0" assignment="8" />
		<button number="1" assignment="4" />
		<button number="2" assignment="0" />
		<button number="3" assignment="0" />
		<button number="4" assignment="0" />
		<button number="5" assignment="0" />
		<button number="6" assignment="0" />
		<button number="7" assignment="0" />
		<button number="8" assignment="0" />
		<button number="9" assignment="0" />
		<button number="10" assignment="0" />
		<button number="11" assignment="0" />
	</controller>
	<controller name="btnmap_just_gcpad" description="Justifier - GameCube Controller">
		<button number="0" assignment="512" />
		<button number="1" assignment="256" />
		<button number="2" assignment="4096" />
		<button number="3" assignment="0" />
		<button number="4" assignment="0" />
		<button number="5" assignment="0" />
		<button number="6" assignment="0" />
		<button number="7" assignment="0" />
		<button number="8" assignment="0" />
		<button number="9" assignment="0" />
		<button number="10" assignment="0" />
		<button number="11" assignment="0" />
	</controller>
	<controller name="btnmap_just_wiimote" description="Justifier - Wiimote">
		<button number="0" assignment="4" />
		<button number="1" assignment="8" />
		<button number="2" assignment="4096" />
		<button number="3" assignment="0" />
		<button number="4" assignment="0" />
		<button number="5" assignment="0" />
		<button number="6" assignment="0" />
		<button number="7" assignment="0" />
		<button number="8" assignment="0" />
		<button number="9" assignment="0" />
		<button number="10" assignment="0" />
		<button number="11" assignment="0" />
	</controller>
</section>
</file>
